levelObject=
[
	eventName="npc"
	array1d=
	[
		7
	,
		4
	,
		2
	,
		6
	,
		3
	,
		7
	]
	terrainNumber=7
	objectArray=
	[
		newObject=[
			myNumber=4
			myName="Cory"
		]
	,
		newObject=[
			myNumber=3
			myName="Snerdly"
		]
	]
	array2d=
	[
		[
			tileNum=1
		,
			tileNum=2
		,
			tileNum=3
		]
	,
		[
			tileNum=4
		,
			tileNum=5
		,
			tileNum=6
		]
	,
		[
			tileNum=7
		,
			tileNum=8
		,
			tileNum=9
		]
	]
	myObject=
	[
		myNum=62
		myVar="yadda yadda"
	]
]